When will il2cpp support pc standalone
Dear unity team. When will il2cpp support pc standalone ?
View ArticleError building Player: UnusedBytecodeStripper2.exe did not run properly!
Hi, I'm using Unity 5.1.2f1 and try to build my game for iOS. In the Player Setting I set the scripting backend to IL2CPP and Architecture Universal , but then I get this error if I try to build the...
View Article_typeInfo not found in IL2CppArray?
il2cpp-codegen.h:407:78: No member named '_typeInfo' in 'Il2CppArray' Getting this strange error in XCode 7.2 when trying to build my project. I don't know even where to start on this one, can someone...
View ArticleTest Coverage with IL2CPP
I'm trying to find a way to find out how much % of the c# code was covered by a test. We're on a mobile project using IL2CPP. If I'm not totally wrong, it was before IL2CPP that Unity generated DLLs...
View ArticleHow to speed up IL2CPP builds? Distributed compilation possible?
Using Xcode, IL2CPP builds compile much more slowly than mono, and certain types of debugging require a "change, rebuild, change, rebuild" workflow. It's a pain. Is there any way these builds can be...
View ArticleIL2CPP error for method 'System.Void ::.ctor()' in assembly
Failed running D:\Program Files (x86)\Unity4.7.0\Editor\Data\il2cpp/build/il2cpp.exe --convert-to-cpp --copy-level=None --emit-null-checks --enable-array-bounds-check --extra-types.file="D:\Program...
View Articleil2cpp type casting issue
Hi there, i need some help i have developed mobile game on unity 4.6.7 when building entire project, i had no problem on unity 4.6.7 (building target is 64bit iOS Machine) by the way, i encountered...
View ArticleNew iOS sdk can not build
My ver is 5.3.1f1, when I use the new Xcode to build a iOS app, there is a error say"Unknow type name '__declspec". This error is on file 'il2cpp-codegen.h'.
View ArticleIOS IL2CPP runtime error​ NullReferenceException
Hi all, currently I'm working on update for my old game. Previously I compiled it with Unity 5.0.x with Mono2x and all was good. Currently I'm trying to compile it with Unity 5.3.4f1 with IL2CPP (iOS...
View ArticleUnusedBytecodeStripper2.exe did not run properly
I have tried a few things from searching the forums but I keep getting the same errors. Unity version 5.3.4 Any help is appreciated. Error building Player: Exception:...
View ArticleHow to replace the il2cpp.so file with a stripped version inside an apk?
We can't upgrade just yet to 5.3.4p1 but we need to enable il2cpp. However, the apk size is enormous. I already know how to strip the il2cpp.so but what I don't know is how to intercept the apk from...
View ArticleUNET & IL2CPP memory allocation?
So, after taking a peek in the internal code for UNET it seems that normally, for serializing some simple numeric types, UNET uses a union struct so that it can for example it can take a float, get the...
View Articlebuilding mono is fine, building with il2ccp crashes the game!
this code is setting a rect touch area, i was suppose to upload my build today, because i usually build with mono, since it's faster and at the final day after testing and all, i build with il2ccp to...
View Articleunity ios build error in xcode console Filename: currently not available on...
hello, I implemented chartboost reward videos in my game, works perfect on android, however when i push the button that calls the video on ios nothing happens and i see this error in the console:...
View ArticleUnity3d(4.7.1f1) App Crash when calls Resources.UnloadUnusedAssets() On IOS...
I have call Resources.UnloadUnusedAssets() after destory Gameobejcts in the scene. It crashed with EXC_BAD_ACCESS. the callstack is : #0 0x0000000102794534 in...
View ArticleIL2CPP fails when compiling F# library for iOS and WebGL targets
I've included a DLL built using F# in my project. When I try to build the WebGL target from Unity, I get the following errors in the log: Invoking il2cpp with arguments: --convert-to-cpp...
View ArticleAssembly::GetReferencedAssemblies() gives Unsupported internal call during...
Hi, I have just tried to build my game for iOS after switching to IL2CPP as the scripting backend and discovered the following error preventing my game from functioning: NotSupportedException:...
View ArticleIL2CPP C# passed ref float[] to C++ can't get right result
Hi, i was trying to write a C++ .a lib for iOS IL2CPP , and try to pass a ref float[] to a C++ func. In C++ proj, i init the float[]'s element, and want to get the value in C# code, but in C# script i...
View Article64-Bit Error in iOs Unity App
Hello All, I have a unity app that uses Vuforia and wouldn't build to iOs until I switch the scripting backend from IL2CPP to Mono2X then it builds to my iPhone great. But I can't upload it to...
View ArticleHow does il2cpp load strings and method names from global-metadata.dat?
I am trying to figure out how il2cpp load strings and method names from global-metadata.dat but I got nothing as il2cpp is not open source. All I know is that il2cpp will call LoadMetadataFile to load...
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