I am getting compile error with il2cpp for android (Unity 5.2.2p3)
First error -: `Failed running D:/android-ndk-r10b/toolchains/llvm-3.3/prebuilt/windows/bin/clang++ -o "Temp/StagingArea\assets\bin\Data\Native\x86\libil2cpp.so" -Wl,-soname,libil2cpp.so --sysroot...
View ArticleERROR in IOS build with IL2CPP scripting backend
I'm using Unity 5.0.1f1 When I try to build my project to ISO whith IL2PP as scripting backend, I have this errors : ---------- Failed running C:\Program...
View ArticleWhat is the current state of IL2CPP for Android
For iOS, IL2CPP makes a huge difference. I'm about to release my game soon and I need to know how reliable this technology on other platforms (especially Android). It would be very convenient if Unity...
View ArticleCan an IL2CPP android build include static libraries?
Our project is facing issues of this kind: http://issuetracker.unity3d.com/issues/android-slash-il2cpp-shared-library-on-il2cpp-built-apk-does-not-load-and-causes-dllnotfoundexception However, while...
View ArticleIL2CPP Build error with enum or coroutine.
If I try to use Enum or Coroutine (IEnumeraltor / IEnumerable) in specific class, I got IL2CPP error with iOS/64bit. but, I'm using Enum or Coroutine in anothor clesses with no problem and IL2CPP build...
View ArticleCan't run the game on iOS8 using Unity4.6.9 and xCode7
When we try running the game we see our splash screen and then we are getting the error Thread1:EXC_BAD_ACCESS code=1 at il2cpp::icalls::mscorlib::System::String::RedirectToCreateString: It happens...
View ArticleMy App will carsh when I use Microphone and OnAudioFilterRead under IL2CPP
void Update () { if (Input.GetKeyDown (KeyCode.Mouse0)) { mySources = this.gameObject.GetComponent (); selectedDevice = Microphone.devices [0].ToString (); mySources.clip = Microphone.Start (null,...
View ArticleiOS Javascript problem
Hi, I have a game which runs fine on android and without any problems , but when I run the same game in iOS there are some problems. I tried to debug and found out that it seems it is completely...
View ArticleXcode clang: error: no input files error with il2cpp_output when compiling
Using Xcode 7.1.1 and Unity 4.6.9p3, I get this error when I try to compile my project in Xcode: clang: error: no such file or directory:...
View Articleunity3d(5.3.0f4) app crash on IOS
@JoshPeterson hello,I got a crash when app running on IOS .I use google protocol buffer-port the open source code from github.when use net protocol gennerated by google protocol buffer-port new an...
View Articlebuild with IL2CPP error
I am building for WEBGL with 5.3.0f4 personal. ** First Error: ** Failed running "C:\Program...
View Articlewindows 10 universal SDK and il2cpp
Hi I have a windows 8.1 machine with unity 5.3.0f4. I am trying to port my app to Universal 10 SDK. I faced a lot of problems due to missing classes in .NET, so I switched to il2cpp I get the following...
View ArticleIL2CPP app freezing on iOS 9.1/9.2 (Unity 4.6.9p2, 4.7.0)
Hi. I'm developing on Unity3d pro 4.6.9f1, 4.6.9p2, 4.7.0 When I checked backend scripts using by 'IL2CPP'. app freezing with GC_LOCK when call the 'LoadLevel'. i don't know why. cause. it is well...
View ArticleNetworkLobbyManager causes iOS builds to crash
If I load a scene that contains an object with a NetworkLobbyManager component (either the "original" one or a class which inherits from NetworkLobbyManager), it causes my iOS builds to crash on...
View ArticleHow Do I Ensure that --enable-unity-event-support is Set for iOS Builds?
Hey all, I've been getting NullReferenceExceptions for my IL2CPP builds whenever I call AddListener() on my derived UnityEvent. Here is my UnityEvent derivative: [Serializable] public class TweenEvent...
View ArticleiOS crash during game play. il2cpp related
I'm seeing a random crash on ios device for my app and after looking at the symbolicated crash log, the root cause turns out to be my app did not respond within the window where ios watchdog expects...
View ArticleIs there a way to release Mono memory on iOS?
Has anyone found a way to release Mono memory in iOS app? I know a few ideas: 1. Wrap Unity app in native app. That is possible, although you can not release Unity app anyway, thus you can not release...
View ArticleUnity 4.6.9 il2cpp iOS crash when SocketException occurs
Help! Environment: Unity 4.6.9f1 IL2CPP iOS XCode 7.2 it crashs when trying to construct a SocketException! Error Message: libc++abi.dylib: terminating with uncaught exception of type std::logic_error:...
View Articleil2cpp isn't available on the Scripting Backend setting
I want to try compiling a Windows binary in il2cpp, but on the Windows/Mac/Linux build settings panel my Scripting Backend setting only contains Mono2x and not il2cpp. I thought this might be because I...
View ArticleIL2CPP Build error Unity 5.3.1p4
I've been running into this error during IOS building. IL2CPP Universal Architecture Stripping Enabled Exception: /Applications/Unity/Unity.app/Contents/Frameworks/il2cpp/build/il2cpp.exe did not run...
View Article