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Unity 5.5 il2cpp android doesn't compile

Hello, I'm having problems with compiling my project using Unity 5.5 and il2cpp. Did anyone else get something similar in this version of unity? stdout: Building libil2cpp.so with AndroidToolChain....

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Using Advertisement crashes with Android build with IL2CPP on Unity 5.5.0f3

Using Unity 5.5.0f3 it's not possible to build a project with the Unity Ads Service with IL2CPP on Android. Create a new project, enable Unity Ads Service. Attack the Simple code sample script to the...

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Build WebGL with v7.9.0 Facebook SDK error.

Hi, I meet some problems when build Facebook Example. I use v7.9.0 Facebook SDK and Unity 5.5.0p3 Exception: /Applications/Unity/Unity.app/Contents/il2cpp/build/il2cpp.exe did not run properly!...

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Branch C# code via specific CPU architecture on Android/IL2CPP

Hi, I'm building Android/IL2CPP and FAT (ARMv7+x86) app, and is there any way to branch C# code via specific CPU architecture (ARM and x86_64)? (Such as using #if defined(__arm__) and #if...

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Can't build WebGL because of IL2CPP crash

Hi, when I try to build my game for the WebGL platform I get an error message that says il2cpp.exe is not responding and in the Unity console I get this: Failed running...

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Error building WebGL in Unity 5.5

Hi there, Since upgrading to 5.5 I'm getting an error when trying to build for WebGL, the error is as follows: Exception: /Applications/Unity/Unity.app/Contents/il2cpp/build/il2cpp.exe did not run...

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Monitor.Enter and Monitor.TryEnter will suspend the program when the game run...

I use the Monitor.TryEnter() for locking a exclusive object in another user defined thread.But it won't work correctly.After referring to the release note,I just learn about that the Monitor.TryEnter()...

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When will il2cpp support pc standalone

Dear Unity Team: When will li2cpp support pc standalone? We really need this support. Thanks!

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iOS crash during game play. (il2cpp related)

iOS crash during game play. il2cpp related. Crash occurs when loading a scene or during a game. xcode crash report ![alt text][1] [1]: /storage/temp/85340-xcode-error.jpg

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Unity 5.5 ArgumentException: Set Method not found for 'interactable'

hi guys anyone have a clue about what's going wrong with my iOS unity game? ArgumentException: Set Method not found for 'interactable' at PingCloudRegions+c__Iterator2.Reset () [0x00000] in :0 at...

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+300 warnings in Xcode 8.2.1 from Unity

Hi, I made Build my App for iOS with 'Unity version: 5.4.1f1 (64 bit)', then open Project with 'Xcode version: 8.2.1 (8C1002)' no exist Warnings and Errors, but launch RUN Build and view 329 Warnings,...

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Exception: IL2CPP Linkage failed

Hello, i am getting this error when im trying to build an android .apk Exception: IL2CPP Linkage failed UnityEditor.Android.AndroidIl2CppClangCompiler.CompileDynamicLibrary (System.String libraryFile,...

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Unable to build code for WEBGL platform, il2cpp.exe error

I just updated unity3d to latest 5.5 version. I am able to build for windows but unable to build for webGL Failed running C:\Program Files\Unity\Editor\Data\il2cpp/build/il2cpp.exe --convert-to-cpp...

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Modify Assembly-CSharp.dll before send to IL2CPP

this is a mirror quest to [this](https://stackoverflow.com/questions/4316147/modifying-assembly-instructions-before-loading) I want to insert some code stub to Assembly-CSharp.dll by using Mono.Cecil...

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Modify Assembly-CSharp.dll before send to IL2CPP

this is a mirror question to [this](https://stackoverflow.com/questions/41726568/modify-assembly-csharp-dll-before-send-to-il2cpp-in-unity3d). sorry if spammed. I want to insert some code stub to...

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build with IL2CPP error unity 4.6.9 while making iOS build

The project works fine in Android and me facing the following issues while making iOS build 1. Failed running...

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IL2CPP Android - behaviour could not be instantiated! problem

Hello everyone, In my android application, I am using log4net.dll for logging and I am using il2cpp scripting backend. However, when I run the application logger does not work and in the android logs I...

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Assembly.GetExecutingAssembly doesn't work correctly on Android when use IL2CPP

Assembly assembly = Assembly.GetExecutingAssembly(); Debug.LogError("assembly:" + assembly.FullName); These C# code print without il2cpp: iOS: assembly:Assembly-CSharp, Version=0.0.0.0, Culture=,...

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Usage of il2cpp

I want to make games with MonoGame and convert it to C++ and compile it with devkitarm to Nintendo DS (using the open source library libnds), so the question is: May I use freely il2cpp with an open...

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Failed export android project with il2cpp.

Unhandled Exception: Unity.IL2CPP.Building.BuilderFailedException: In file included from E:\[project name]\Temp\StagingArea\Il2Cpp\il2cppOutput\Il2CppTypeDefinitions.cpp:1: In file included from...

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