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Unity 5.5 ArgumentException: Set Method not found for 'interactable'

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hi guys anyone have a clue about what's going wrong with my iOS unity game? ArgumentException: Set Method not found for 'interactable' at PingCloudRegions+c__Iterator2.Reset () [0x00000] in :0 at System.Reflection.MonoProperty.SetValue (System.Object obj, System.Object value, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] index, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.PropertyInfo.SetValue (System.Object obj, System.Object value, System.Object[] index) [0x00000] in :0 at System.Reflection.PropertyInfo.SetValue (System.Object obj, System.Object value, System.Object[] index) [0x00000] in :0 at HutongGames.PlayMaker.ReflectionUtils.SetMemberValue (System.Reflection.MemberInfo member, System.Object target, System.Object value) [0x00000] in :0 at HutongGames.PlayMaker.ReflectionUtils.SetMemberValue (System.Reflection.MemberInfo member, System.Object target, System.Object value) [0x00000] in :0 at HutongGames.PlayMaker.ReflectionUtils.SetMemberValue (System.Reflection.MemberInfo[] memberInfo, System.Object target, System.Object value) [0x00000] in :0 at HutongGames.PlayMaker.FsmProperty.SetValue () [0x00000] in :0 at HutongGames.PlayMaker.Actions.SetProperty.OnUpdate () [0x00000] in :0 at System.Net.Security.SslStream.Flush () [0x00000] in :0 at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in :0 at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state) [0x00000] in :0 at HutongGames.PlayMaker.Fsm.Update () [0x00000] in :0 at PlayMakerFSM.Update () [0x00000] in :0 at System.IComparable`1[T].CompareTo (.T other) [0x00000] in :0 at System.IComparable`1[T].CompareTo (.T other) [0x00000] in :0 at System.IComparable`1[T].CompareTo (.T other) [0x00000] in :0 at System.IComparable`1[T].CompareTo (.T other) [0x00000] in :0 System.IComparable`1:CompareTo(T) System.IComparable`1:CompareTo(T) System.IComparable`1:CompareTo(T) System.IComparable`1:CompareTo(T)

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