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How to ad mysql.data.dll to Android and iOS build?,How to add mysql.data.dll...

My code work correctly in Editor mode. But when I made an Android build then mySQL connection fail. I think mySQL.Data.dll isn't attached. I checked different dll's from mysql connector (.NET 2.0, 4.0,...

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Problem with il2cpp and unityplayer.dll

So in my brand new pc, i've installed among us (A video game using Unity). Then later on deleted it. (There wasn't a setup or uninstaller). The next time I boot up my pc, this error appears "The code...

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Building Game Error, baselib.dll.lib not found

Hello, Im trying to build my test project with unity 2019.4.11f1 but im getting following error at the end of building: ![error][1] [1]: https://i.imgur.com/xOVG0nT.png and here is log IOException:...

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How to enable '-fdeclspec' or '-fms-extensions' compiler options to compile...

I'm trying to have C++ source code in my project compiled when I build it instead of having a library instead to avoid the performance costs of P/Invoke. Following the instructions here:...

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Switching from 2D to VR Google Cardboard

I'm currently switching to VR mode on mobile (android, google cardboard) using this script public void Switch() { StartCoroutine("SwitchToVR"); } IEnumerator SwitchToVR() { // Device names are...

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il2cpp build fails (android, arcore)

I am trying to build to android using arcore SDK 12.0.0, but il2cpp keeps failing with this message. I am using Unity 2018.4.28. I don't understand why WebGL stuff is even in there? il2cpp.exe didn't...

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Unity 2019.3.14 not building to windows platform

4 Errors 1) Failed running C:\Program Files\Unity\Hub\Editor\2019.3.14f1\Editor\Data\il2cpp/build/deploy/net471/il2cpp.exe --convert-to-cpp --emit-null-checks --enable-array-bounds-check...

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il2cpp Build error,Exception:...

HELP ME PLEASE. I have build error with il2cpp. One ERROR Failed running F:\Unity2018\Editor\Data\il2cpp/build/il2cpp.exe --convert-to-cpp --emit-null-checks --enable-array-bounds-check...

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Error while building APK (IL2CPP)- Failed to link 'libunity.so'.

I am getting the following error while trying to build an APK. Unity Version - 2020.1.9f1 I am using the SDK and NDK installed with Unity. Tried to download NDK separately and point towards that as...

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UnityLinker.exe error Android build

Im trying to make a build fro Google play but keep getting build errors when I set it to 64 bit and il2cpp. if i build in mono its fine. Hi iv spent like 3 days trying to get this working from...

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May I load a C# assembly on runtime if I use il2cpp?

Before i use il2cpp,i use load assembly function to realize hot update,but when i use il2cpp,it looks can not do before? Is il2cpp support load a assembly(C#) on runtime?If support,is different on use...

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GameAssembly.dll Access violation reading location ....

I am getting access violation exception randomly when I try to use a large image array returned from window runtime component's method. There is no exception when I don't try to access that large...

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Unity 2019.3.5f1 Android Build (IL2CPP) crash Log

I am working on an android project and I got some terrible issue on this project. **start app and press home button then click app icon from launcher screen. It always restart the app from splash...

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UWP app using AWS .NET SDK functions fails with COM/Il2CppExceptionWrapper...

Hi! I've created a simple app in Unity 2020.1.13 which integrates functionality from the Amazon Web Services .NET SDK, as described [here][1] and [here][2]. The relevant DLLs for the AWS SDK have been...

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How to keep Oculus IAP working in build when exporting in IL2CPP ?

How to keep Oculus IAP (In-app Purchase) working in build when exporting in IL2CPP ? Oculus IAP is correclty working when exporting in Mono. But when **export** is switched from Mono to **IL2CPP, Unity...

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Can one use a .NET library in a WebGL build?

Hello, I am using a 3D file format conversion library (Aspose.3d) to convert Unity scene objects to various formats and provide them to the user. Aspose.3D is a .net compatible library written in C#....

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Build with Bolt in ARM64

Hello guys, I'm developing an application for Android with Vuforia for AR and Bolt for scripting. As I recovered the development from other developers after some time, the app is under 2019.1.9f1 Unity...

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System.Diagnostics.Process.GetProcesses() is not work

Operating System : Windows 10 64bit Unity Version : 2018.4.16f1 - Target Achitecture : Windows Standalon 64bit - Scripting untime Version : .Net 4.x Equivalent - APi Compatiability Level : .NET...

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System.Diagnostics.Process.GetProcesses is not work

Operating System : Windows 10 64bit Unity Version : 2018.4.16f1 - Target Achitecture : Windows Standalon 64bit - Scripting untime Version : .Net 4.x Equivalent - APi Compatiability Level : .NET...

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System.Diagnostics.Process.GetProcesses is not work

Operating System : Windows 10 64bit Unity Version : 2018.4.16f1 - Target Achitecture : Windows Standalon 64bit - Scripting untime Version : .Net 4.x Equivalent - APi Compatiability Level : .NET...

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