Hi! I've created a simple app in Unity 2020.1.13 which integrates functionality from the Amazon Web Services .NET SDK, as described [here][1] and [here][2]. The relevant DLLs for the AWS SDK have been directly brought into the Assets/Plugins folder of the Unity project.
The app works fine in the Unity Editor and when built for PC Standalone. However, when it's built for Unified Windows Platform it fails with numerous COM "class not registered" exceptions, followed by many "Il2CppExceptionWrapper at memory location" exceptions before terminating. I'm wondering if the Unity assembly stripping for UWP builds is removing something that it shouldn't be, although I believe that I've written the link.xml file in the Unity project correctly (as outlined in the second link above). Any ideas or advice would be very welcome.
[1]: https://aws.amazon.com/blogs/developer/aws-sdk-for-net-v3-5-now-generally-available/
[2]: https://aws.amazon.com/blogs/developer/referencing-the-aws-sdk-for-net-standard-2-0-from-unity-xamarin-or-uwp/
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