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System.Diagnostics.Process.GetProcesses is not work

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Operating System : Windows 10 64bit Unity Version : 2018.4.16f1 - Target Achitecture : Windows Standalon 64bit - Scripting untime Version : .Net 4.x Equivalent - APi Compatiability Level : .NET Standard 2.0 - Build Type : IL2CPP I want to close process with 'launcher' string. so i did googling and find some solutions. one solution is that use System.Diagnostics.Process class. it is worked properly in Unity Editor. it returns array of process class. but when i build my project with il2cpp and execute it, it is not worked. it just return empty array. how can i run System.Diagnostics.Process.GetProcesses function properly on standalone build ? please ~ somebody help me ~

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