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Create framework from project using il2Cpp

I would like to create a dynamic framework using "cocoa touch framework" for projects exported from Unity using il2Cpp and to run it from other applications with "Embedded Framework". As a result,...

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Can I change the placement path of "Data" folder?

First of all, although the placement path of "Data" folder when using il2cpp is recognized as ".app / Data" classified as BundleContainer, is there any mistake in this?   And if there is no mistake, is...

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IL2CPP freeze while exporting android project in unity 2017.4.2 . Stuck on...

Hi, I am trying to export an android project using Gradle build system. But the process is stuck at '"Building native binary with IL2CPP.' After a while the memory runs out(on a system with 16GB RAM)....

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Unity hangs when compiling the game on WebGL

When compiling the game on WebGL, at the "building native binary with IL2CPP" stage, UNITY simply hangs, and you can fix it by closing il2cpp.exe in the Task Manager (but the project does not compile)...

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build android app failed with 2018.1.2.f1 use IL2CPP

Build completed with a result of 'Failed' CommandInvokationFailure: Failed to link 'libunity.so'. D:/android-ndk-r13b/toolchains/llvm/prebuilt/windows-x86_64/bin/clang++.exe...

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ConfigurationErrorsException - Public Key Token not found

I was struggling for a long time with the following error: ![alt text][1] [1]: /storage/temp/118285-screen-shot-2018-05-30-at-115224.png |The error was specific to macOS and iOS, stating that : -...

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System.Xml.Serialization in UWP with IL2CPP

Hey, I'm trying to port an existing application to UWP with the IL2CPP backend. It works fine mostly, however we make use of the System.Xml.Serialization and this seems to crash with this setup. I...

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IO Operations not running on android when building using IL2CPP

I have been struggling with this issue for so long...here's the code... ` var json = "{ "99", "11" }" File.WriteAllText(Path.Combine(Application.persistentDataPath, "test.json")); ` the problem is that...

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Failed running IL2CPP on Android build with Unity 2018.2.0b10

Hello. I'm trying to build my project for Android with IL2CPP with Unity 2018.2.0b10, however I'm getting a build error that I'm not sure how to interpret. Any idea what might be causing this? Here's...

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Failed running IL2CPP on Android with "error: expected expression" (Unity...

Hello, I'm trying to build my Unity project for Android with IL2CPP. I've had some strange errors with Unity 2018.2 beta that I wasn't quite sure what to do about. Building with Unity 2018.1.6f1 also...

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unable to build for android if Scripting Backend is set up as IL2CPP

So when i am trying to build for android using IL2CPP as scripting backend , it gives Assembly Resolution Exception : Unable to resolve , But when i change to mono it builds perfectly , when the same...

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WebGL Build Error: IL2CPP error

**We've mostly built for Windows until now and had no issues. After switching to build for WebGL and changing the Api Compatibility Level to .NET 2.0, we are getting the following errors while IL2CPP...

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How to read a file from OneDrive folder in HoloLens app

Hi, In my HoloLens application, I'm trying to read the files located in the OneDrive folder. The OneDrive app is installed on the device. I would like to pick the file when my app boots for the first...

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Assertion Fail in elf32-arm.c:7827 when building for Android with IL2CPP

Hello, I am trying to build my project with IL2CPP for Android, but I keep hitting strange issues and compiler errors that I have no idea how to fix or to even work out what could be causing them. I...

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In IL2CPP, No XmlElements Can be Found Using FindElementsByTagName(string)

Hi, I have a project where I want the player to be able to save their progress using checkpoints. Saving the player's progress to the hardrive works fine, but when I try to use the...

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Unity 2017.3 Android IL2CPP ArgumentNullException

Hello, I'm using too many external libraries in my project to check what causes this error and I can't figure out where this error actually comes from. Please help. :) It works fine with Mono, but with...

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How do I check AOT support without compile everytime

I need to check whether my code use any function against to AOT run with editor mode. Use IL2CPP compile everytimes were too slow for that.

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Help! Null exception and "filename currently not available on il2cpp Line: -1",

Please help!! build game on windows(iOS build), transfers to Mac, run on Xcode. can't load game/ simulation on iPhone. game run smoothly on window and Mac unity with no compile errors. debug log on...

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Get a fatal error in unity CIL linker

When I use IL2CPP to compile the sample scene which is automatically created, I always have the fatal error Fatal error in Unity CIL Linker Mono.Linker.Steps.XmlResolutionException: Failed to process...

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IL2CPP random crash on android, please help me

![alt text][1] [1]: /storage/temp/123294-aaa.png

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