Hi,
I am trying to export an android project using Gradle build system. But the process is stuck at '"Building native binary with IL2CPP.' After a while the memory runs out(on a system with 16GB RAM). I don't see any helpful error messages in the editor. Can anyone please help me out?
In the activity monitor I can see two clang++ process. One of them consuming almost all of my memory.
PS: I tried to export android project of the same unity project on 5.5.2 and 5.6 and they both work. In those ndk-r10e is used where as on unity 2017.4.2f2 ndk-r13b is used.
Attached is the editor log.[link text][1]
[1]: /storage/temp/117175-il2cpp-error.txt
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