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Building fail with il2cpp

Unity Version : 2017.4.13f1 Target Platform : Android Hi there I have some problem that couldn't build with il2cpp. in my project, a number of constants variables is more than 80000. there is 75000...

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IL2CPP throws null exception when compiling .dll plugin for WebGL

Currently, the program I'm working on doesn't have issues when compiling for Windows. When I attempt to compile for WebGL, I get the following error. stdout: IL2CPP error for type...

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libil2cpp.sym, libil2cpp.so.debug, libunity.sym.so... What should i use for...

After il2cpp build, Unity generate symbols.zip file. It contains **libil2cpp.sym**, **libil2cpp.so.debug**, **libunity.sym.so**. However, I'm confused which file to use for debugging libil2cpp.so. What...

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Switching from Mono to IL2CPP causes a couple of in-game objects not to show...

When switching from Mono to IL2CPP a couple of in-game objects do not show - only on device, when running in editor I can see them (an animated object and a world canvas menu) but when running on...

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I have the following error when trying to compile in Il2cpp...

I have the following error when trying to compile in Il2cpp Failed running C:\Program Files\Unity\Editor\Data\il2cpp/build/il2cpp.exe --convert-to-cpp --emit-null-checks --enable-array-bounds-check...

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¿Por qué ya no puedo compilar libil2cpp?... error.

Hello Yesterday I compiled my game in libil2cpp without any problem. Today try to compile again, now in another version of code to go up to google play, because I modified some graphics. But I can not...

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android use il2cpp backend,continuous Socket.BeginReceive calls return...

untiy version: unity 2017.4.11f1 android use il2cpp backend,build apk and run in device(huawei honor). My game uses tcp socket to communicate message between client and server. The ollowing script...

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¿Por qué ya no puedo compilar libil2cpp?... error.

Hello Yesterday I compiled my game in libil2cpp without any problem. Today try to compile again, now in another version of code to go up to google play, because I modified some graphics. But I can not...

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Failed running il2cpp.exe --platform="Android" --architecture="x86"

Hey, I got an issue, when I try to compile my Application: "Failed running il2cpp.exe" I just downgraded my project from 2019.3.0a3 to 2019.2.0b4, if that is important. Thanks for every help! Here's...

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Failed export android project il2cpp

Hello, I'm getting error when trying to build with IL2CPP for Android after switching from mono (need 64-bit architecture support). Can you help me please? Unity 2018.2.7f1 ---------- Unity log: Failed...

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FFmpeg in Unity Bind can not build for Android 64 bit

I am trying to build a 64-bit package for Android. I set "Scripting Backend" of "OtherSettings" to "IL2CPP" and checked "ARM64" of "TargetArchitecture". And when I started the build, an error occurred....

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Can not build to Android with backend Il2cpp

I'm trying to build apk with backend il2cpp as it's recently required by Google play console for 64 bit compatibility , however I'm getting this error message, can any one please provide help Error...

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il2cpp android build error unity 2019.1.6f1

Hi guys, I have been trying to build a 64 bit version of my app for android with il2cpp but it keeps on failing. I am desperate for help. Please help me out. Thanks a lot. This is the first error:...

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Android app crash when published on Play Store

Hello, I have a published app on Play Store, that so far, worked well. Now the app crashes on start (no loading screen) when I download it from Play Store, but locally, everything works well. This...

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Connecting to SQL database from iOS app made by Unity fail with error

I try to store app usage log on SQL database of Azure. My iOS app show an error when it connects to SQL server while debugging with Xcode and on iPad. I bring System.Data.dll from...

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Unity android IL2CPP build crash

I set all architectures with il2cpp. There are google ads, firebase analytics,facebook sdk,facebook audience network in my project. Build crash on etap Building native binary with IL2CPP. There are two...

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Debug IL2CPP Android build on device

Hi, I am trying to debug a random soft lock on Android device (Pixel 2) when building with the latest Unity (both 2019.1.4f1 and 2019.1.7f1) and IL2CPP. The issue I am seeing is Unity stops processing...

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How do I use SQLite-net with IL2CPP (on Mac)?

I am able to use SQLite-net and the SQLiteNetExtensions fine with mono. But when I enable IL2CPP, I get an error that the DLL could not be found. I have the following in my Plugins directory, relevant...

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Vertex colors are being stripped after build

First of all, my meshes have assigned vertex colors from external software, and the only thing that doesn't work is loading vertex colors. Vertices and everything load correctly. I am loading my mesh...

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Can't build for Android with IL2CPP

Hi all, I cannot build for Android anymore as it gives error. I'm building with IL2CPP so I can build for 64 bit devices and trying to export as an Android App Bundle. I have some experience with...

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