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Unity 5.2 ios IL2CPP build gives null reference exception

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I'm using Unity3d 5.2 and Xcode 7 when I choose IL2CPP as scripting backend(and Universal for architecture) and run on Xcode. I get this error, several times at runtime: > (Filename: currently not available on il2cpp Line: -1)> NullReferenceException: A null value was found where an object instance was required.>at BaseMenuControl.baseUpdate () [0x00000] in :0 >at MainMenu.Update () [0x00000] in :0 Where MainMenu inherits BaseMenuControl and BaseMenuControl inherits MonoBehaviour. Except this, there is nothing special. Is there anybody to help/guide me?

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