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What happened to my game resolution in il2cpp build?

So I was testing my game on il2cpp(on mono everything works fine), then that happend: ![alt text][1] [1]: /storage/temp/197670-propfind-screenshot-20220703-16240308.jpg It's like 1:1 resolution and...

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Immediate crash on boot with il2cpp Android

I recently changed from Mono to il2cpp, and now in non-development builds I'm crashing immediately on boot. Strip Engine code is on I turned on Create Symbols.zip so I could use ndk-stack which...

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Unity Building Linux Il2CPP player requires a sysroot toolchain package to be...

For some reason I'm unable to build an IL2CPP Linux build in unity. I used to be able to build IL2CPP Linux builds fine on the same machine using the same version of unity, but it recently stopped...

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Ways to use azure.data.table with il2cpp in Hololens MRTK

Description Hi everyone ! I'm trying to deploy an app into an Hololens 2 headset. In MRTK2 I used to play with Microsoft.WindowsAzure.Storage.Table for retrieve object and update their status. Now with...

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UWP/XAML WebView on HoloLens 2

Hey, I'm trying to get a simple WebView to work on HoloLens2 using the XAML WebView. My simple setup works fine when I build for desktop UWP (set to XAML of course), however it throws an exception as...

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IL2CPP Build error for android (2022.2.1f1)

I had to change Mono to IL2CPP so that I can use the ARM64 to publish my game on Google Play. But every time I build I get those errors. ![alt text][1] ![alt text][2] [1]: /storage/temp/203504-2.jpg...

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Error IL2CPP building for WebGL

I am running Unity 2021.3.8f1 and trying to build my game for WebGL. I have built it successfully for Windows 10 & 11, but when switching to WebGL and running the "Build and Run" command I get an...

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IL2CPP System.Text.Json no viable overloaded '=' ValueTask

in my project, I'm attempting to integrate YoutubeExplode https://github.com/Tyrrrz/YoutubeExplode --- when i install the package from NuGet, i then copy the .dll files out of...

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libc.so not found makes the game crash v2022.2.4f1 Android arm64 il2cpp

Normal execution of the game suddenly freezes and crashes the Android app, it would be helpful to know which is the reason behind the crash, if more information is needed I will happy to respond....

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building native binary with il2cpp(android aab)

I want to upload it to the Play Store, but the Build stops. It works well if you build it with mono. Please help me. ![alt text][1] [1]: /storage/temp/204517-화면-캡처-2023-02-07-151615.png

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why is il2cpp folder in files folder of android game?

![alt text][1] [1]: /storage/temp/204552-whatsapp-image-2023-02-08-at-53415-am.jpeg I build the game with il2cpp, and I have this il2cpp folder in my game builds, is it supposed to be there, if not how...

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il2cpp build stuck

It always stops while building aab.![alt text][1] [1]: /storage/temp/204691-화면-캡처-2023-02-13-153622.png [LicensingClient] Handshaking with LicensingClient (version: 1.12.0+3acf7bc)...

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How to Solve, Build Android IL2CPP- Error adding Symbols: Memory exhausted...

![error_output][1] ![alt text][2] Version Used of Uniyt 2021.3.5f1 Dear friends, as you can see when compiling the Unity project with the previously mentioned version and in "Scripting Backkend:...

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AssetBundle.Unload crash on Android

I got many crash logs after I upgrade unity from 2018.4.8 to 2020.3.36 The following is the crash log: java.lang.Error: FATAL EXCEPTION [UnityMain] Unity version : 2020.3.36f1 Device model : vivo...

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il2cpp Unsupperted linker runtime

I'm publishing my first game in play store but it needs to be ."aab" and il2cpp compiled. the problem is when I use 2021 version I got gradle error and couldn't figure it out so I continued with 2023.1...

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Can't build for iOS with version 2023.1.0b9 or above

In the Xcode (v14.2) project I get the following error: /Users/[username]/Documents/Projects/[projectname]/Build/Il2CppOutputProject/Source/il2cppOutput/GenericMethods1.cpp:25279:7 use of undeclared...

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WebGL build IL2CPP error with ZstdSharp.dll

Hi, I'm on a project that uses MongoDB. I have all the MongoDB [assemblies][1] and dependencies. One of them is [ZstdSharp][2] wich causes an error from IL2CPP on WebGL build. Here is the log:...

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IL2CPP:Module::GetPEKind - "This icall is not supported by il2cpp."

Hi, I'm on a WebGL project that uses MongoDB. I have all the [MongoDB assemblies][1] and dependencies. I can build the project fine & run it but then I get this error: Build.framework.js.br:3...

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