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Failed to Build for WebGL.I am using unity 5.6.1f1.

I am getting 3 errors.Here is log Failed running C:\Program Files\Unity\Editor\Data\il2cpp/build/il2cpp.exe --convert-to-cpp --compile-cpp --libil2cpp-static --platform="WebGL"...

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Can't build WebGL because of IL2CPP crash

Hello, when I try to build my game for the WebGL platform I get an error message that says il2cpp.exe is not responding and in the Unity(v. 2017.1.0f3) console I get this: (Perhaps this is due to the...

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il2cpp/build/il2cpp.exe did not run properly!

Ok, when I build to WebGL. I keep getting this error: Error building Player: Exception: /Applications/Unity/Unity.app/Contents/Frameworks/il2cpp/build/il2cpp.exe did not run properly! I have seen many...

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Unity 2017.1 IL2CPP for Android "UnityLinker.exe did not run properly!"

Hi! I have got a problem with compilation for il2cpp. What is strange that il2cpp works for IOS, but not for Android. Posting below error info: Failed running...

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2 way communication between Cpp and C# on Windows Store using Il2cpp

Hi, I am working on a Windows Store application using il2cpp. My client wants to use the application as a plugin and add his UI on top, UI made using C#. That's why we need to be able to communicate...

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WebGL build failed: "il2cpp.exe did not run properly"

Hi All, I am using unity 3d version 5.5 and created 1 scene, i am trying to create webgl, found error mention below: Failed running C:\Program Files\Unity\Editor\Data\il2cpp/build/il2cpp.exe...

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WebGL il2cpp error, cant find solution help :(

Hello friends, I really need help with this WebGL build error:( The problem occur after I upgraded into **ver5.6.2f1**. I've read and try every solution from similar thread I found with no luck, below...

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Problems saving to My Pictures in Windows Universal build

Hi, We would like our app to be able to save screenshots to the user's pictures folder on Windows 10. Here's the line of code that is having problems: string systemPath =...

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UsersManager.IsSomeoneSignedIn always returns true. IL2CPP LdrpReportError...

I'm having a problem when using IL2CPP using the XboxOne Users in my game. Even using the example Xbox One - Users Example.unitypackage and setting to IL2CPP causes the same problem and I get the...

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Why doesn't IL2CPP support latest version of NDK?

When I try to build apk using latest version of NDK, it fails and tells me that it requires NDK r10e which was released 2 years ago (May 2015) Why do I have to use NDK r10e for IL2CPP? any answers?...

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Android Device Filter seems not working with IL2CPP

I'm trying to make separate builds for x86 and armv7. Everything works fine with Mono backend. I switched to IL2CPP and now I'm getting an error in Google Console, because it thinks that separate apks...

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il2cpp.exe argument issue

Hi guys. I have a issue about il2cpp.exe. As far as I know, Unity will pass the arguments .dll file to il2cpp.exe during the build process. Here are some of logs: Failed running...

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Android build failing on 2017.2.0f3

Hi, After upgrading from Unity 2017.1.1 to 2017.2.0f3, APK build process is broken. I am getting the following error message: IL2CPP error for method 'System.Void...

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il2cpp.exe did not run properly! Build on Nintendo Switch Platform

Hi community of Unity, I tried to build an empty Unity project for the Nintendo Switch Platform but everytime I got an error with il2cpp.exe. I don't know how to resolve this. I followed the step to...

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IL2CPP with JIT-requiring code: When does it report this?

I've had a surprisingly hard time finding a concrete answer to this. If I have code in-game that require JIT compilation (some types of XML serializer do this, for example) and switch to an IL2CPP...

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Using Il2Cpp in IOS to pass arrays of variable length

I have defined a function type to call back into C# from a native C++ plugin: [UnmanagedFunctionPointer(CallingConvention.Cdecl)] public delegate void MyDelegate_i_s_fa ( int arg1,...

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IL2CPP Android Build Failure 5.5.0p3

Error trying to build for Android using IL2CPP: Failed running C:\Program Files\Unity\Editor\Data\il2cpp/build/il2cpp.exe --convert-to-cpp --emit-null-checks --enable-array-bounds-check --compile-cpp...

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unity5.6.0p3 android il2cpp, Ip package mss length is not correct

I found that my game was always disconnected when sending relatively large data to the server. Packet capture, I found that because after a number of ip packets after routing, mss occupied too much ip...

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Exception: Il2cp did not run properly.

Hi guys, I'm just upgraded to U5.6 and build my project using Il2cp but got this ex. Exception: E:\Unity\Editor\Data\il2cpp/build/il2cpp.exe did not run properly!...

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Why doesn't mono support arm64?

In Unity Editor, ***iOS Player Settings***, ***Architecture*** can't be changed to Universal if ***Scripting Backend*** is Mono2x. I already tried searching google but got nothing. Any page discussing...

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