I'm Using Unity 4.6.3p4,
I was hoping that the latest patch could solve my problem but,
I'm still having trouble with the il2cpp GenericInterfaceFuncInvoker0 (or something like that),
after calling it my game crash.
I have no problem running the game with mono back end.
Does anyone else had any problems using generic or interface with il2cpp,
I think that it's a problem with multiple interfaces in a single class, but I'm not really sure and can't change that now.
public T Create() where T: IModel, new()
{
T pModel = new T(); <-- crashes right here
//rest of the container creation code
}
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