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Unity4.6.6Compile errors

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**player setting is IL2CPP,ARM64,.NET2.0,fast but no exception.** **when I Compile the xcode project,I got many erros like this:** ~/xcodeprj/Classes/Native/Bulk_Generics_13.cpp:17377:10: Cannot initialize return object of type 'SingletonTaskMono_1_t15549 *' with an rvalue of type 'SingletonTaskMono_1_t15548 *' extern "C" SingletonTaskMono_1_t15549 * SingletonTaskMono_1_get_mInstance_m118625_gshared (Object_t * __this /* static, unused */, const MethodInfo* method) { SingletonTaskMono_1_t15548 * L_14 = L_13; return ((SingletonTaskMono_1_t15548 *)L_14); } ERROE: /Users/raid/ComPrj/siege466test/xcodeprj/Classes/Native/Bulk_Generics_13.cpp:17377:10: Cannot initialize return object of type 'SingletonTaskMono_1_t15549 *' with an rvalue of type 'SingletonTaskMono_1_t15548 *' struct SingletonTaskMono_1_t15549 : public TaskMonoBehaviour_t1219 { }; struct SingletonTaskMono_1_t15549_StaticFields{ // T siege2d.SingletonTaskMono`1>::_mInstance SingletonTaskMono_1_t15548 * ____mInstance_2; // System.Boolean siege2d.SingletonTaskMono`1>::isApplicationQuit bool ___isApplicationQuit_3; }; struct SingletonTaskMono_1_t15548 : public TaskMonoBehaviour_t1219 { }; struct SingletonTaskMono_1_t15548_StaticFields{ // T siege2d.SingletonTaskMono`1::_mInstance Object_t * ____mInstance_2; // System.Boolean siege2d.SingletonTaskMono`1::isApplicationQuit bool ___isApplicationQuit_3; }; **xcode project generate by unity 4.6.6 f2.** **xcode version is 6.3**

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