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Why is IL2CPP hanging or taking so long to finish? 8 hours in.

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Hi all, So I've been working on this XR Android mobile app with IL2CPP as the targetted backend. I've been able to build the .apk out to a folder or device fine for the past few days with it on average taking 2.5 minutes, but sometimes IL2CPP will just hang for a good 5 - 10 minutes and need me to restart my PC since I can't kill the il2cpp.exe process. I left my PC to build the .apk overnight, and it still hasn't finished. It's been 8.5 hours... ![alt text][1] Only thing I've noticed to fix this is to just keep restarting the PC till the build works. Iterating this way is definitely not ideal when I just need to check spacing/ any other small change. We need to use Unity2020.3.30f1 for compatibility reasons. [1]: /storage/temp/193431-longil2cpp.jpg

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