I am having problems after building a android game (Android Google Play Store Bundle Build). I had to change the platforms supported for the Google Play Store 64 bit requirement. Everything was working fine before this change of changing the 64 bit requirement and the that I had to change the file to the Play Store bundle build (.aab) except the usual (.apk) file build. Now once I build with (.aab) and for (x86, ARM32 and ARM64) the build is successful and uploads fine on the Google Play store, but after publishing and everything the app doesn't open/work after downloading and everything. It just gives the error that "Unfortunately, (app name) has stopped working".
Any help will be appreciated
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