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I have an inquiry about an error when building via "il2cpp" for iOS(64bit) supporting.

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I have an inquiry about an error when building via "il2cpp" for iOS(64bit) supporting. In detail, I'm using "EUC_KR" for character set and encoding which involving "I18N.CJK.DLL" But it doesn't work correctly and I can't figure out why this things happens. Using "UTF-8" right now instead of "EUC_KR" is impossible because the current game server is using "EUC_KR" & it's in service now. The error is as follows. I'd be happy if you let me know how to deal with this problem. —————————— Follows —————————— NotSupportedException: /Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Reflection/Assembly.cpp(362) : Unsupported internal call for IL2CPP:Assembly::GetManifestResourceInfoInternal - "This icall is not supported by il2cpp." at System.Reflection.Assembly.GetManifestResourceInfoInternal (System.String name, System.Reflection.ManifestResourceInfo info) [0x00000] in :0 at System.Reflection.Assembly.GetManifestResourceInfo (System.String resourceName) [0x00000] in :0 at System.Reflection.Emit.ILGenerator.MarkLabel (Label loc) [0x00000] in :0 at System.Reflection.Assembly.GetManifestResourceStream (System.String name) [0x00000] in :0 at ..ctor () [0x00000] in :0 at I18N.CJK.CodeTable..ctor (System.String name) [0x00000] in :0 at I18N.CJK.DbcsConvert..ctor (System.String fileName) [0x00000] in :0 at I18N.CJK.DbcsConvert..cctor () [0x00000] in :0 at System.Array+InternalEnumerator`1[System.UInt32].get_Current () [0x00000] in :0 at I18N.CJK.KoreanEncoding.GetConvert () [0x00000] in :0 at ..ctor () [0x00000] in :0 at I18N.CJK.KoreanEncoding.GetDecoder () [0x00000] in :0 at ..ctor () [0x00000] in :0 at I18N.CJK.KoreanEncoding.GetCharCount (System.Byte[] bytes, Int32 index, Int32 count) [0x00000] in :0 at System.Collections.ArrayList+FixedSizeArrayListWrapper.RemoveRange (Int32 index, Int32 count) [0x00000] in :0 at System.Text.Encoding.GetChars (System.Byte[] bytes, Int32 index, Int32 count) [0x00000] in :0 at Mono.Data.SqlExpressions.BinaryExpression.ResetExpression () [0x00000] in :0 at System.Text.Encoding.GetString (System.Byte[] bytes, Int32 index, Int32 count) [0x00000] in :0 at System.Collections.ArrayList+FixedSizeArrayListWrapper.RemoveRange (Int32 index, Int32 count) [0x00000] in :0 at System.Text.Encoding.GetString (System.Byte[] bytes) [0x00000] in :0 at Mono.Globalization.Unicode.NormalizationTableUtil..cctor () [0x00000] in :0 at LoginManager.PacketACK (System.Byte[] _receive) [0x00000] in :0 at LoginManager+c__AnonStoreyB4.<>m__61 (Int32 state, System.Byte[] data) [0x00000] in :0 at SocketCallback.Invoke (Int32 state, System.Byte[] data) [0x00000] in :0 at _FRIEND_GET_ACK..ctor () [0x00000] in :0 at MySocket+c__Iterator53.MoveNext () [0x00000] in :0 at System.Array+InternalEnumerator`1[System.UInt32].get_Current () [0x00000] in :0 Rethrow as TypeInitializationException: The type initializer for 'I18N.CJK.DbcsConvert' threw an exception. at I18N.CJK.KoreanEncoding.GetConvert () [0x00000] in :0 at ..ctor () [0x00000] in :0 at I18N.CJK.KoreanEncoding.GetDecoder () [0x00000] in :0 at ..ctor () [0x00000] in :0 at I18N.CJK.KoreanEncoding.GetCharCount (System.Byte[] bytes, Int32 index, Int32 count) [0x00000] in :0 at System.Collections.ArrayList+FixedSizeArrayListWrapper.RemoveRange (Int32 index, Int32 count) [0x00000] in :0 at System.Text.Encoding.GetChars (System.Byte[] bytes, Int32 index, Int32 count) [0x00000] in :0 at Mono.Data.SqlExpressions.BinaryExpression.ResetExpression () [0x00000] in :0 at System.Text.Encoding.GetString (System.Byte[] bytes, Int32 index, Int32 count) [0x00000] in :0 at System.Collections.ArrayList+FixedSizeArrayListWrapper.RemoveRange (Int32 index, Int32 count) [0x00000] in :0 at System.Text.Encoding.GetString (System.Byte[] bytes) [0x00000] in :0 at Mono.Globalization.Unicode.NormalizationTableUtil..cctor () [0x00000] in :0 at LoginManager.PacketACK (System.Byte[] _receive) [0x00000] in :0 at LoginManager+c__AnonStoreyB4.<>m__61 (Int32 state, System.Byte[] data) [0x00000] in :0 at SocketCallback.Invoke (Int32 state, System.Byte[] data) [0x00000] in :0 at _FRIEND_GET_ACK..ctor () [0x00000] in :0 at MySocket+c__Iterator53.MoveNext () [0x00000] in :0 at System.Array+InternalEnumerator`1[System.UInt32].get_Current () [0x00000] in :0 System.InternalEnumerator`1:get_Current() (Filename: currently not available on il2cpp Line: -1)

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