Unity Version : 2018.4.16f1
Operating System : Windows 10 64bit (Language Type : Thai)
Build Target : x86_64
Build Type : il2cpp
If i set Windows 10's language to Thai, the game occurs runtime crash. There is a phenomenon that the game only stops when it is set in Thai, even though other languages do not matter.
to solve this problem, I searched on Google and tried various methods, but failed. What's unique is that after Awake -> Start -> FixedUpdate -> Update -> LateUpdate, it stops without leaving any logs. I want to know if there is a solution.
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