Hi,
I want to use the dynamic keyword (e.g. could be a float, or an int, or a string, etc).
Is there a workaround for this, because it doesn't seem supported and the workaround detailed in this issue does not work - https://issuetracker.unity3d.com/issues/il2cpp-notsupportedexceptions-exception-is-thrown-in-build-with-newtonsoft-dot-json-plugin
I don't know why the issue got closed, there wasn't a reason when it got marked "Not Fixed".
Thank you.
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