Hi,
I'm attempting to include SharpDX in a unity project to do some direct2d drawing. This was working, and does work in the editor, however now when I try to build for UWP, I get a message:
> IL2CPP error for method 'System.Void SharpDX.Direct2D1.Bitmap::CopyFromMemory(System.Nullable`1,System.IntPtr,System.Int32)' in Interfaces.cs:208> Additional information: Sequence contains no matching element
This did work at one point, but is now failing. Any idea what could have changed?
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