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il2cpp is not working properly

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Hi Please look that matter what is the solution of this error my apk on "mono" working correctly when i change to il2cpp 64 bit bellow mention error occurred i am stuck in this error and trying to fix last 3 days please suggest me any solution i will be thankful Win32Exception: ApplicationName='D:\Unity2018.2\Unity\Editor\Data\il2cpp/build/il2cpp.exe', CommandLine='--convert-to-cpp --emit-null-checks --enable-array-bounds-check --compile-cpp --libil2cpp-static --platform="Android" --architecture="ARMv7" --configuration="Release" --outputpath="E:\Project\Army Shooting Game 2019 – Free Royale Combat unity 2018.2.8 version1.0\Temp/StagingArea\assets\bin\Data\Native\armeabi-v7a\libil2cpp.so" --cachedirectory="E:\Project\Army Shooting Game 2019 – Free Royale Combat unity 2018.2.8 version1.0\Assets\..\Library\il2cpp_android_armeabi-v7a/il2cpp_cache" --additional-include-directories="D:\Unity2018.2\Unity\Editor\Data\PlaybackEngines\AndroidPlayer/Tools\bdwgc/include" --additional-include-directories="D:\Unity2018.2\Unity\Editor\Data\PlaybackEngines\AndroidPlayer/Tools\libil2cpp/include" --tool-chain-path="E:/NDK/android-ndk-r13b" --map-file-parser="D:\Unity2018.2\Unity\Editor\Data\Tools\MapFileParser\MapFileParser.exe" --assembly="E:\Project\Army Shooting Game 2019 – Free Royale Combat unity 2018.2.8 version1.0\Temp\StagingArea\assets\bin\Data\Managed\Assembly-CSharp-firstpass.dll" --assembly="E:\Project\Army Shooting Game 2019 – Free Royale Combat unity 2018.2.8 version1.0\Temp\StagingArea\assets\bin\Data\Managed\Assembly-CSharp.dll" --assembly="E:\Project\Army Shooting Game 2019 – Free Royale Combat unity 2018.2.8 version1.0\Temp\StagingArea\assets\bin\Data\Managed\Assembly-UnityScript.dll" --assembly="E:\Project\Army Shooting Game 2019 – Free Royale Combat unity 2018.2.8 version1.0\Temp\StagingArea\assets\bin\Data\Managed\UnityEngine.UI.dll" --assembly="E:\Project\Army Shooting Game 2019 – Free Royale Combat unity 2018.2.8 version1.0\Temp\StagingArea\assets\bin\Data\Managed\UnityEngine.dll" --generatedcppdir="E:\Project\Army Shooting Game 2019 – Free Royale Combat unity 2018.2.8 version1.0\Temp\StagingArea\Il2Cpp\il2cppOutput" ', CurrentDirectory='E:\Project\Army Shooting Game 2019 – Free Royale Combat unity 2018.2.8 version1.0\Temp\StagingArea\assets\bin\Data\Managed' System.Diagnostics.Process.Start_noshell (System.Diagnostics.ProcessStartInfo startInfo, System.Diagnostics.Process process) System.Diagnostics.Process.Start_common (System.Diagnostics.ProcessStartInfo startInfo, System.Diagnostics.Process process) System.Diagnostics.Process.Start () (wrapper remoting-invoke-with-check) System.Diagnostics.Process:Start () UnityEditor.Utils.Program.Start (System.EventHandler exitCallback) (at C:/buildslave/unity/build/Editor/Mono/Utils/Program.cs:44) UnityEditor.Utils.Program.Start () (at C:/buildslave/unity/build/Editor/Mono/Utils/Program.cs:28) UnityEditorInternal.Runner.RunProgram (UnityEditor.Utils.Program p, System.String exe, System.String args, System.String workingDirectory, UnityEditor.Scripting.Compilers.CompilerOutputParserBase parser) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildUtils.cs:106) UnityEditorInternal.Runner.RunManagedProgram (System.String exe, System.String args, System.String workingDirectory, UnityEditor.Scripting.Compilers.Comp

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