Hi,
is there any way to affect the `il2cpp` invocation when building a project? In this particular case it would be for Android but the question probably applies to all players supporting the il2cpp backend.
I basically want to add additional compiler and linker flags:
me@machine /A/U/U/C/i/build> mono ./il2cpp.exe
Options:
...
--compiler-flags= Additional flags to pass to the C++ compiler
--linker-flags= Additional flags to pass to the linker
I was hoping for just a setting somewhere but couldn't find anything. Maybe something with the `Scriptable Build Pipeline`? I can find several answers on how to add flags to a generated Xcode project but in the Android case it seems that even if you export to a Gradle project to build in e.g. Android Studio the export contains compiled version of the il2cpp generated code and not ndk scripts to build them over again.
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