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How to prevent functions be inlined while building as .cpp ?

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I am currently using Unity 2017.2.f1. When I build my project in iOS, the App size is about 101M, so I have to do something to reduce the size. My unity project will generate .cpp code by using il2cpp scripting backend. It seems that all functions will be inlined. So I want to trying removing all inline keywords. Is there any good ideal about that?

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